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1. Fixing player rewards in this game. - in Feedback/Requests [original thread]
Both isk and sp are positively correlated with time which is the problem. Also there were no calculations so they are not off. They are the actual numbers I received. It shows a clear problem that is what I am saying. I don't know the exact formul...
- by Deadeyes Anterie - at 2013.02.18 05:18:00
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2. Fixing player rewards in this game. - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: If they're doing nothing they're earning the minimum paltry sums already. They'll earn little to nothing of note, they will advance at a snail's crawl, and most of them will get bored and quit rather quickly. You pro...
- by Deadeyes Anterie - at 2013.02.18 02:39:00
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3. Fixing player rewards in this game. - in Feedback/Requests [original thread]
The current SP and ISK rewards system in this game are kind of disappointing. It's a system that is extremely safe so I understand why it was implemented, however there are much better alternatives that could be used. The most glaring issue with ...
- by Deadeyes Anterie - at 2013.02.17 23:40:00
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4. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
Reminds me a lot of what Guild Wars did right with their PvP (not much on the list to be honest) The capture and hold scoring system was very basic, first to 500 wins, however you can storm the enemy castle and kill the king for 300 points. It en...
- by Deadeyes Anterie - at 2013.01.30 12:07:00
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5. How to "fix" Skirmish... - in Feedback/Requests [original thread]
Even easier would be to have premade squads fill into one game, solo queues fill into another game. The stomp is not from map imbalances. It's from 16 npc corpies running around with their head chopped off while imperfects and FPBHz skin them aliv...
- by Deadeyes Anterie - at 2013.01.30 11:41:00
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6. How many times do I have to point out that av nades are broken? - in Feedback/Requests [original thread]
I know who you are Zitro, I've played against and with you before back in the days when we were both codewish whores before the guns got recoil. I am saying if a tank pilot gets in a situation where they die out in the open from grenades they suck...
- by Deadeyes Anterie - at 2013.01.29 04:57:00
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7. How many times do I have to point out that av nades are broken? - in Feedback/Requests [original thread]
Driving a tank into CQ means you are at risk of getting AV frag spammed as it should be. If you are saying someone can solo your tank out in the open, you must be really bad at killing people who are running at your tank, or you have poor battlefi...
- by Deadeyes Anterie - at 2013.01.29 03:08:00
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8. HMG is not Broken. Mods are. - in Feedback/Requests [original thread]
DJINN Marauder wrote: I don't use dmg mods :) Yet you are still my most feared heavy in the game. A good heavy in my opinion is not about damage mods, its about being able to properly flank, initiate CQC, and find people out in the open wit...
- by Deadeyes Anterie - at 2013.01.28 11:10:00
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9. [VOTING] Community opinion about the laser rifle - in Feedback/Requests [original thread]
Perhaps its my 300 shield build, but I have not been killed by a laser rifle 1v1 in any of the matches I have played. Its one of the least scary gun in the game for me. I feel bad for people trying to use it on me at long range. Tac rifles are muc...
- by Deadeyes Anterie - at 2013.01.26 02:37:00
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